- Sorry about the lack of games too! I'm in the process of making the pages for them and just haven't published any yet. I hope to have this site up and completely functional by christmas 2014. If you have any games you want on the site, or any questions, send me a message via the contact us page Aaron.
- The combat profile uses the exact combat rotation Benjeg posted here. All settings/macro text are shown in the video. Overall these bugs are pretty game-breaking and make it impossible for me to commit to using this bot further until this is cleaned up, unfortunately.
- How to play Heaven and Hell Arrows = Move Space = Attack (Hell)/Plant Seeds (Heaven) WASD = Use Items Defend the heavenly island against demons. Once you kill them all, you'll be transported back to Heaven! Use the souls you harvest to purchase items after each wave—and don't forget to heal the island with seeds.
What are you talking about, if you think my statement is wrong you need to prove it. You don't want to trained by someone less skilled than you, you want to trained by someone that outskilled you.
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Forumflash Game Heaven Movie
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Forumflash Game Heaven Book
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Lorem Ipsum has been the industry's standard dummy text ever since the 1500s.
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Lorem Ipsum has been the industry's standard dummy text ever since the 1500s.
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Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer.
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Mage Starter Guide
brovinci replied to sallycinamon's topic in General
1 Day Reflections & Suggestions
brovinci posted a topic in Suggestions
Hi there- came from botting with glider way back in the day, botted with Honorbuddy for a short while, now trying this in classic. Overall awesome to find a bot that is relatively straight forward to set up, but a few suggestions I've posted on the discord that I also want to post here. Feel free to comment any suggestions you have that I've missed and also let others know if a suggestion already listed is something you're interested in, that way the bot author knows where to prioritize time: - Ability to track whether a mob is in melee / ranged fighting range (maybe some type of measure in t